Vintage Oil Lantern - Game Ready Asset

This is a personal project I made to practice my 3D skills. I wanted to see if I could match a high-quality professional model by recreating it from scratch. I focused on making the materials look as realistic as possible.

Modeling: Made the high-poly and low-poly models in 3ds Max and Zbrush.
Texturing: Created all the textures in Substance Painter.
Details: I worked hard on the rust, the chipped paint, and the dirty glass to make it look old.
Rendering: Rendered in Marmoset Toolbag.